Without a Trace
Without a Trace is a 2d cyberpunkish puzzle games combining tactic battles, block based puzzles, equipable powerups and word scrambles. It's inspired by elements from games like old fire emblems, tetris, final fantasy and others. Mostly a strategy/puzzle game with rpg elements.
LATEST UPDATE
2.48 · 28 Oct 2026
- Two new crew moves: Gamepad can Carry a crew member past the cameras and Drop them beside him, and Proxy can Flip a guard to your side for one contract.
- A new board: drawn tiles, units that walk from tile to tile, and a ? tile that opens a map legend.
- Cover and high ground are one tile, some maps have a med station that heals whoever starts a turn on it, and gratings cost a little extra Trace.
- Guards show ? and ! when they have noticed you, and hunters march in from the far edge.
- Bosses go down old-school: flash, shake and a classic dissolve.
- Stages run 0 to 10, each with its own picture on the mission board, and Gamepad stays with the crew one stage longer.